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Trance Forum » » Forum  Production & Music Making - Code VST'i
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Code VST'i

medir
Inactive User

Started Topics :  113
Posts :  1193
Posted : Jul 26, 2002 13:57
anyone has some tipps, links,...how to code your own vst plug/instrument with sdk ?


bilbobagginz


Started Topics :  8
Posts :  399
Posted : Jul 27, 2002 12:29
subscribe to the mailing list (which one? go to steinberg page with the SDK d/l)
and there's many free plugins with open source -
get them and start rolling.
begin with effects - it is much easier.
also u better contact Dreamer for GUI designs...
i think he can do it not bad.

then go into vsti's - this is a very complicated thingie.

u maybe wanna get dx SDK too.

(i'v no computer now, so i can't help u)

Bom.
M.
monno
Grapes Of Wrath

Started Topics :  9
Posts :  454
Posted : Jul 28, 2002 16:54
coding vst´s is not that easy since it requires knowledge in programming in c+ which isn´t something you just do, but since vst is an open source platform steinberg has put all the dev tools online for u on their site. i´m sure they also have tons of info in forums regarding vst so just take a look around the net and see for yourself.
good luck reading through it
bilbobagginz


Started Topics :  8
Posts :  399
Posted : Jul 28, 2002 22:51
monno, you're right about the fact that one needs to know how to code in order to code (btw u can code VST fx/instruments in Delphi),
but you're little bit wrong about "VST is Open Source", because if it were "open sourced" linux/bsdi would already have had a VST host + set of plugins... its component vstgui library is closed proprietary binary stuff... so you're wrong.
about the forums ... they don't actually exist, the communication is done via mailing list.and the dev tools don't exist either - the VST SDK is a library+ headers and examples package u add to your development tool (MS Visual Studio for win, Code Warior for Mac)
just F.Y.I.

bom.
M.
medir
Inactive User

Started Topics :  113
Posts :  1193
Posted : Jul 29, 2002 18:42
...have found some things...i let u know if i ve got my 1. plug ;-)= (...but if i m able 4 that, it will take some time, but it s a good thing for the "non-creative phases"...)

bilbo: u mean the http://www.dreamer.co.il/ --> 4 gui ? ...i ll see


...happy tuning           experiment !
make it your motto day and night.
experiment,
and it will lead you to the light.
the apple on the top of the tree
is never too high to achieve,
so take an example from eve...
experiment !
bilbobagginz


Started Topics :  8
Posts :  399
Posted : Jul 31, 2002 16:36
yep .. it's not so difficult to photograph knobs and turn them, but good 3d designer is more comfortable ...

bye .
m.
medir
Inactive User

Started Topics :  113
Posts :  1193
Posted : Oct 16, 2002 11:24
http://musicdsp.org/           experiment !
make it your motto day and night.
experiment,
and it will lead you to the light.
the apple on the top of the tree
is never too high to achieve,
so take an example from eve...
experiment !
jendoz


Started Topics :  3
Posts :  167
Posted : Oct 17, 2002 23:39
dsp programming in c/c++ is the key           ***dread controls***
http://stage.co.il/Authors/33191
bilbobagginz


Started Topics :  8
Posts :  399
Posted : Oct 19, 2002 19:58
jendoz, u are genious!
how did you get to this conclusion ?


BOM.

M.


jendoz


Started Topics :  3
Posts :  167
Posted : Oct 21, 2002 00:48
bilbobagginz

ohh c'mon!

          ***dread controls***
http://stage.co.il/Authors/33191
tyrant


Started Topics :  9
Posts :  48
Posted : Oct 21, 2002 02:42
Take a look at Synthedit.

www.synthedit.com

Not really programming your own VSTs but it lets you build synths and effects in a Reaktor-like environment. When you are done you have the option to save the patch as a VST for use in your sequencer. Works very nicely too. It is Windows only though.

Cheers           It's moving so fast, it's standing still.
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