Author
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Bouncing Midi to Wav (for loop creation)
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3l3ctromonk
IsraTrance Junior Member
Started Topics :
30
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89
Posted : Feb 19, 2009 16:23:04
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Hello
I am nowadays trying to make some loops to use them in my track productions.I have some questions which came to my mind while making some loops and samples.
1.What should be the volume levels on your sequencer master channel when you are exporting midi to wav for loop and sample creation?
2.Is it better to add fx and then exporting to wav or they should be kept dry and effects should be added later?
3.How can we best create quality loops and samples like we get to hear in pro sample cds (quality wise)
Please share.Thanks:-)
  "We surely know by some nameless instinct more about our futures than we think we know."
Sir Arthur Conan Doyle |
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Phasmatix81
IsraTrance Junior Member
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25
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70
Posted : Feb 19, 2009 17:31
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Quote:
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1.What should be the volume levels on your sequencer master channel when you are exporting midi to wav for loop and sample creation?
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i leave it on 0.00db ore lower! just get a clear signal with out distortion or overdriving or blasting! take the loudest setting with out overdriving!
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2.Is it better to add fx and then exporting to wav or they should be kept dry and effects should be added later?
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take a dry recording and take some recordings with diffrent effects (wet)! now you can layer them and make a line with diffrent effects!
i have got some remix files from vibrasphere they put one dry and some wet ones in!
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Freeflow
IsraTrance Full Member
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60
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3709
Posted : Feb 20, 2009 00:13
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on 2. i sometimes do both, one dry and one wet..
or i save presets for the FX and add them offline to the audiofile...
its always good to have a dry version...
about quality nr 3. i think its up to compression and Eq and of course the source to begin with...
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realtime
Started Topics :
5
Posts :
350
Posted : Feb 20, 2009 16:20
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i always have 2 folders ...
... one for all the MIDI tracks
... and one for all the rendered audio tracks
once i bounced them, i just mute the MIDI:
this way it's easy to change things in the MIDI and bounce again, if required.
about CPU time i do not really mind, since i have quad-core CPU plus two DSP in my virus.
  http://www.myspace.com/realtimeproject |
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Becktrank
IsraTrance Junior Member
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38
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537
Posted : Feb 20, 2009 22:44
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Sorry, i dont understand why bounce the midi to wav... Isnt it better to wait until the track is all finished to convert it to wav? So when it`s finish if you need to do some changes will be not a problem
is it because when you bounce the wav the cpu works faster?
sorry my igonarance just trying to understand
  ``We shall not cease from exploration - And the end of all our exploring - Will be to arrive where we started - And know the place for the first time.``
bahia |
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shellbound
IsraTrance Junior Member
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14
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601
Posted : Feb 20, 2009 22:49
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On 2009-02-20 22:44, becktrank wrote:
Sorry, i dont understand why bounce the midi to wav... Isnt it better to wait until the track is all finished to convert it to wav? So when it`s finish if you need to do some changes will be not a problem
is it because when you bounce the wav the cpu works faster?
sorry my igonarance just trying to understand
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1. to free up cpu
2. to commit to an idea so you don't endlessly tweak the sound
3. for ease of new sonic possibilities, since now you can chop-up or duplicate the audio part and process each slice/copy differently if you so wish. |
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3l3ctromonk
IsraTrance Junior Member
Started Topics :
30
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89
Posted : Feb 20, 2009 22:51
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@ becktrank
You are correct.when you bounce midi to wav, it saves lot of your cpu.
I have 768 MB RAM and P4 and I want to use more vsts when making tracks.So lots of vsts definately clutter my CPU usage.
After bouncing them to wav, we can add more vst channels without CPU hog.
Thankyou - Phasmatix81, Freeflow & Real time for your ideas.I will implement these and i m sure it will help me.
All ideas are welcome:-)
  "We surely know by some nameless instinct more about our futures than we think we know."
Sir Arthur Conan Doyle |
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x-rayz
IsraTrance Junior Member
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576
Posted : Feb 20, 2009 23:04
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Becktrank
IsraTrance Junior Member
Started Topics :
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Posted : Feb 21, 2009 06:56
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thank you guys, now is fresh. Just one more silly question..
The part the bouncing midi to wav saves cpu, doesnt really have correlation with midi right? Since midi files are so small, maybe it has with VST`s opened like 3l3ctromonk said.
Just trying to understand all the process and the why`s
  ``We shall not cease from exploration - And the end of all our exploring - Will be to arrive where we started - And know the place for the first time.``
bahia |
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Axis Mundi
Axis Mundi
Started Topics :
75
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1848
Posted : Feb 21, 2009 07:09
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It has to do with the amount and size of the instruments which are active. When they are active the cpu must devote energy to their upkeep within the track regardless of whether or not they actually are doing anything at any given moment.
edit: bouncing to wav doesn't mean your midi channel automatically goes away, as was pointed above, keeping the midi file to bounce again or use on a different instrument is a very good idea. They can do a lot for you for any eventual live performance you may get into also later on down the road. |
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x-rayz
IsraTrance Junior Member
Started Topics :
11
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576
Posted : Feb 21, 2009 09:52
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Yes, keep the MIDI but also keep those VST on a MIDI track so u save their settings too, u just have to shut them off and than u will save CPU, cause it doesnt matter if they are muted or bypassed, they are still active and use CPU until they are turned off.. When u need to change something just turn them on again and continue editing..
So MIDI isnt CPU intensive, VSTs-programs are, MIDI is just language for writing down notes on a computer..
  http://www.facebook.com/xrayzproductions
http://www.myspace.com/xrayzproductions |
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Becktrank
IsraTrance Junior Member
Started Topics :
38
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537
Posted : Mar 12, 2009 08:57
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On 2009-02-21 09:52, x-rayz wrote:
Yes, keep the MIDI but also keep those VST on a MIDI track so u save their settings too, u just have to shut them off and than u will save CPU, cause it doesnt matter if they are muted or bypassed, they are still active and use CPU until they are turned off.. When u need to change something just turn them on again and continue editing..
So MIDI isnt CPU intensive, VSTs-programs are, MIDI is just language for writing down notes on a computer.. |
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I need to more organization, rendered the file to wav and know i cant remember the exact line i made, and my mistake was that i rendered both kick and bass to the same file, just wanted to keep them in diferent files....to much weed, hope i can remember tomorrow. And, I m on FL, and i just can figure how to mute the VST`s anyone here that use FL can explain me how turn them off? Only by deleting them?
Last question...When i render my midi files to audio.wav, the wav files seems much more quiet, like, i have to push the volume all the way up, and even that i feel that they arent loud enought. But when I ``normalize`` the files, everything return to normal (at least i think, dont hear any difference from the original midi file) - is ok to normalize the files? do you guys do that? Just asking this question cause i was wondering why the files get so ``compressed`` when rendering, must have a reason.....
thanks []`s
  ``We shall not cease from exploration - And the end of all our exploring - Will be to arrive where we started - And know the place for the first time.``
bahia |
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KundaliniRising
IsraTrance Junior Member
Started Topics :
16
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163
Posted : Mar 12, 2009 12:29
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I've been trying to search whether if there is a way to export audio tracks in fruity loops just like there is this function in cubase which lets u export audio of inidividual track by soloing the particular channel setting up the left+right markers and u choose add to track and the midi gets exported to wav and also it shows up at the location you choose in your cubase project file.
Thanks |
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realtime
Started Topics :
5
Posts :
350
Posted : Mar 12, 2009 16:07
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i wrote mute instead of switch off since i was talking of the virus TI (which just has a VST2 control interface)...
in case of regular VST2 plug-ins it definitely makes sense to switch them off.
in case of the virus bouncing makes sense, since there is a polyphony limit of 80 voices and "note stealing" will happen if patches are too resource hungry.
the newer VST3 plug-ins have the feature to not use any CPU time when the are not played (but they are still rare at the moment).
another advance of bouncing to audio is to be able to freeze synth sounds with "OSC phase init" set to value 0:
this means the oscillator runs free and it's phase will not be re-triggered by MIDI note-on event.
like this it kinda behaves like a gate, which opens at MIDI note-on event.
on some soft-synths i've seen a retrigger button, which has the same meaning when it's switched off.
just bouncing a few times and selecting the best result - since it never will sound the same
also all the processing that you can apply to bounced audio is not to underestimate.  http://www.myspace.com/realtimeproject |
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KundaliniRising
IsraTrance Junior Member
Started Topics :
16
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163
Posted : Mar 16, 2009 07:39
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On 2009-03-12 12:29, KundaliniRising wrote:
I've been trying to search whether if there is a way to export audio tracks in fruity loops just like there is this function in cubase which lets u export audio of inidividual track by soloing the particular channel setting up the left+right markers and u choose add to track and the midi gets exported to wav and also it shows up at the location you choose in your cubase project file.
Thanks
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Here's the work around as explained to me by Elad,
1. You first select the mixer channel for the synth/midi part you want to bounce in Flstudio.
2. You then click on the tiny floppy icon that you shall see at the bottom of the choosen mixer channel.
3.After you have clicked on the floppy icon, it will ask you to name and save the wav file in your desired folder location.
4.After, doing this you select the midi part to be exported to wav, in the Flstudio playlist editor.
5. You Hit the record + play button in the transport panel and voila that selected midi part gets recorded to wav and on the same timeline of the selected midi-part
Hope this helps others looking out for bouncing audio in flstudio
Once again, I would like to thank Elad for his help and precious time. |
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