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Trance Forum » » Forum  Production & Music Making - Balance
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Balance

sy000321
IsraTrance Junior Member

Started Topics :  46
Posts :  1142
Posted : May 12, 2006 12:55

Hi

Any tips regarding balance?


i've been layering loads of sounds in my tracks (reallly loads, believe me) and i find that now there is a big different on perceived loudness throught out the track.

what should i do ?

should i automate the volumes or just use some compression?

maybe both


please help





joao           roll a joint or STFU :)
C3PO
IsraTrance Junior Member

Started Topics :  29
Posts :  510
Posted : May 12, 2006 13:46
Maybe both, and twice, cuz without listening to audio example - any advice will be pointless.           >>> FOR SALE: Mac-clone OSX86 Audio Workstation <> Perfect computer for Logic 9 Pro <<<
http://forum.isratrance.com/fs-mac-clone-audio-workstation-for-logic-9-israel-only/
sideFXed
IsraTrance Junior Member

Started Topics :  22
Posts :  430
Posted : May 12, 2006 14:32
it's always important to use your ears. When you think loudness is changing througout the track I have some suggestions.

Mono Compatibility:

you can use two methods to check for mono compatibility.

check your mix in mono if you can still hear all elements of your song without getting muddy.

waves paz analyzer got a stereo imaging tool. use that and see if you hit the anti-phase for more than 2 seconds. it's okay if stereo elements show hits in antiphase, but never let it to reside there.

another very easy tip is to hardpan individual channels that get burried in the mix. then simply copy the channel and hardpan it to the opposite stereo channel. add slight phase to one harpanned signal <25 ms. This will allow you to place important elements of your mix at a lower volume


Volume/Dynamics:

for dynamics try following tip:

you could use a compressor and finetune its settings. a ratio of 4:1 can blend in fx and other elements alot more nicely in a crowded mix.

check your mix often with help of testbounces. it will show quickly if your fx or whatever elements you use take over the mix and overweight your kick/bassline in physical volume. take a released track as reference. this helps me often.

hope you could use some of these tips. I'm sure you knew them all already.

C3PO your sig is priceless!
          soundcloud.com/epsylohm
sy000321
IsraTrance Junior Member

Started Topics :  46
Posts :  1142
Posted : May 12, 2006 17:35
i do renderings of the whole track frequently, in those renderings i notice the overall loudness changes a bit too much

the mix is clean, i've checked it in mono too and everything seems allright

i might try to bounce individual elements and try to mix them again afterwards, might prove to be simpler that way, since there are so many simultaneuos FX and leads in this track

the kick/bass relationship sounds well and fit the whole track, it's mostly the hats that are getting a bit "clouded" but i'm really not addressing that problem now.

the whole matter is a bit of a arrangment problem, when there's a loud and intense part followed by a weaker sounding one


hehehehe... as soon as you get over some problem, something more complicated creeps in

>hope you could use some of these tips. I'm sure you knew them all already

it's always good to have opinions. i often forget even the most basic stuff heheheh          roll a joint or STFU :)
shachar
Basic

Started Topics :  13
Posts :  402
Posted : May 12, 2006 21:47
your describing a bad mix situation.
it is always better to record your lines to WAV .
sometimes vst effects can change alot the peak & rms of a signal.
compare every part of the track to one part you think is good in level & rms.
look at the waveform youve created and also at the mixer, try to see the diference between chanells.
i asume you work hard on kick & bass to sound super tight and compressed but you dont give the same treatment to other chanells.


shachar
Basic

Started Topics :  13
Posts :  402
Posted : May 12, 2006 21:52
b.t.w. layering too much channels isnt that good. it is easyer to mix less channels. that way each channell gets more energy!
try to send to group a few channels & filter / compress/eq them as one.

sy000321
IsraTrance Junior Member

Started Topics :  46
Posts :  1142
Posted : May 12, 2006 22:06
thanks shachar

FLstudio mixer is cool because each channel is kind of a group channel. routing is very cool FLS.

in that track everything is being compressed individualy, and then again on a "group" channel

i guess i'll be saving almost everything as wavs for the final mix then.


thanks again

          roll a joint or STFU :)
sy000321
IsraTrance Junior Member

Started Topics :  46
Posts :  1142
Posted : May 15, 2006 16:16
still tweaking the track arrangement

just found out that a lead was causing quite a mess in the track and ws contributing that much to it. since it has gone, it sounds much more tight           roll a joint or STFU :)
sideFXed
IsraTrance Junior Member

Started Topics :  22
Posts :  430
Posted : May 16, 2006 07:25
nice to see you getting along.

a completely random thought but when you compress things individually you're already changing the dynamics and loudness of a sound.

when you apply compression again on the group channels it's quite intrusive. think of the added attack of the compressed signal. When you mix it with a different attack of compression, you could get some quirks in your dynamics that could be unpleasant.

please correct my if I'm wrong... gotta try it myself.           soundcloud.com/epsylohm
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