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a good tap delay with infinite loop feedback?
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Medea
Aedem/Medea
Started Topics :
127
Posts :
1132
Posted : Jun 10, 2008 22:29
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arish
IsraTrance Junior Member
Started Topics :
18
Posts :
36
Posted : Jun 11, 2008 01:27
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thanks for the reply, karmafx synth delay can do that, loop forever no distortion but it looses the volume of the loop with time.
cheers |
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Terrafractyl
Terrafractyl
Started Topics :
12
Posts :
85
Posted : Jun 11, 2008 05:14
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Speakafreaka
IsraTrance Junior Member
Started Topics :
18
Posts :
779
Posted : Jun 11, 2008 10:55
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Quote:
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On 2008-06-10 22:15, vegetal wrote:
Quote:
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On 2008-06-10 19:46, Speakafreaka wrote:
yeah, agreed, totally.
But, is the signal going on indefinitely, or is it a one shot sound?
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Sorry im really tired at the moment, not sure i understand the question correct, you mean if you have a continuous decaying tone or a high transient sound like a snare?
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I mean, any sound with a discrete number of samples - like a snare, but it could be anything - as long as the delay time is equal (there is an implied 1 sample delay when calculating the feedback level) or greater then the length of the sample then 100% feedback will not distort.
If we are talking about the output from someone playing a keyboard, where there is no telling whether they will play another note, then, no its impossible to guarantee.
And practically, for long MIDI sequences its probably pointless too, as the memory size becomes prohibitive.
  .
http://www.soundcloud.com/speakafreaka |
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longhi
Haunted Castle
Started Topics :
16
Posts :
253
Posted : Jun 11, 2008 13:06
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Kitnam
Mantik
Started Topics :
110
Posts :
1151
Posted : Jun 11, 2008 22:36
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for such kind of things i sample one tap and arrange it on my own - it just becomes a loop. adding automation, stuff like that. this is realy comfortable if you want 100% controll. |
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Elad
Tsabeat/Sattel Battle
Started Topics :
158
Posts :
5306
Posted : Jun 12, 2008 02:51
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how about "analogic delay" or "bionic delay" with feedback of 50.0? |
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