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A good compression

Mo-Dul
IsraTrance Junior Member

Started Topics :  15
Posts :  135
Posted : Dec 4, 2004 14:33
Hey...

I would like to learn about setting up a compressor and about good compression at all.
I realized that compression is VERY important and so I started looking for some
*.pdf or something.

Can anyone recomend (it's better in hebrew but english will be fine also)!

Peace..
Virus-Tekk (Dolhan)


Started Topics :  2
Posts :  15
Posted : Dec 4, 2004 14:49
Hello Mo-dul , i am shure u will find some great tips , if u use the search function ,
Both on hardware compression and software ... and if im not mistaking i think i can remember some links with articles and tutorials for almost every part of mixing and mastering
Take care
eliran17
IsraTrance Full Member

Started Topics :  51
Posts :  168
Posted : Dec 4, 2004 17:57
Virus-Tekk (Dolhan) please feel free to remember those links
share some if you dont mind
          <One learns people through the heart, not the eyes or the intellect>
Input
IsraTrance Junior Member

Started Topics :  24
Posts :  456
Posted : Dec 4, 2004 21:08
Enjoy,

http://www.looperman.com/tutorials.php
http://www.audiocourses.com/article10.html
http://www.samplecraze.com/audio-tutorials/compression-techniques-1.htm
http://www.samplecraze.com/audio-tutorials/compression-techniques-2.htm
http://www.thewhippinpost.co.uk/mixing-music/compression-audio-mixing.htm          Space is the place
http://www.megabit.co.il
Pypedream
IsraTrance Junior Member

Started Topics :  45
Posts :  245
Posted : Dec 5, 2004 03:45
Several good tutorials found here including compression...

http://www.computermusic.co.uk/tutorial/effects1/1.asp

ML
          ELECTRON EYES / MARK-EVAN (NOR. CAL)
WWW.SOUNDCLOUD.COM/MARK-EVAN
Triplex
Triplex

Started Topics :  22
Posts :  134
Posted : Dec 5, 2004 13:57
compression is a very powerful and important tool for anyone who wishes to achieve more professional results.

The purpose of compression is not to be audible, but to be working effectively on the amplitude of the signal without affecting its quality. Then monitoring the compressors effect is almost impossible using the ear so one has to be checking the db meters of the channel. What I found extremely useful is this free visualisation VST http://www.smartelectronix.com/~bram/files/s(m)exosope_20040403.zip

It shows in real time the waveform of the channel. So you can actually see the effects of compression in order to fine-tune it as much as possible to achieve best results.

          http://triplex.trance.net
H2O
IsraTrance Junior Member
Started Topics :  16
Posts :  352
Posted : Dec 5, 2004 14:00
Battery 2 do exacly the same thing, i guess.
AvS


Started Topics :  9
Posts :  464
Posted : Dec 5, 2004 14:56
Quote:

On 2004-12-05 13:57, Triplex wrote:

The purpose of compression is not to be audible, but to be working effectively on the amplitude of the signal without affecting its quality. Then monitoring the compressors effect is almost impossible using the ear so one has to be checking the db meters of the channel. What I found extremely useful is this free visualisation VST http://www.smartelectronix.com/~bram/files/s(m)exosope_20040403.zip

It shows in real time the waveform of the channel. So you can actually see the effects of compression in order to fine-tune it as much as possible to achieve best results.




Errr...?

A: "Does this sound good?"
B: "Don't know, let's look at the waveform and see if it does."

Get my point?





Mo-Dul
IsraTrance Junior Member

Started Topics :  15
Posts :  135
Posted : Dec 5, 2004 18:01
Thanks a lot guys, I think I have in those
articles all the info I need.

Just one more question:
Is there any need of buying hardware compressor?
Triplex
Triplex

Started Topics :  22
Posts :  134
Posted : Dec 6, 2004 00:40
dear AVS

what I meant, in case you did not understand (my english is not very good anyway) is that there can be some elements in your mix that are inaudible.
e.g :
1. a 10hz sine at -9db making your whole mix shaking up and down 10 times per second.
2. a continuous DC offset making your mix'es power averaging outside of the zero sample value.
3. a powerful but thin and transient peak (less than 10 ms long).

These elements will definatelly eat space on your mix and cannot easily be identified only using the ear. So, unless proper methodology on the built up of the track is followed, sometimes it is good to get more clues about the sound engineering side of the music by examining the VU meters or, why not, the whole final mix in a sample editor. The latter one can be done directly and in real time using the (free) plugin I mentioned in my previous post. The effects of compressing a sound can be very easy identified visually, than by the ear. Proper compression use has to be transparent anyway, and I am not talking about creative compression use where one wants to totally change the frequency content of a sound by over-compressing/limiting its sound, but just making the sound fitting better to the overal mix.

That plugin can also help someone when he is in the stage of understanding how the basic blocks of waveform crafting work, such as OSC MIX, SYNC, RING, FM etc.

So, this was my point.
what was yours ?           http://triplex.trance.net
Reshef-Quantize
Quantize

Started Topics :  29
Posts :  580
Posted : Dec 6, 2004 01:23
Quote:

On 2004-12-06 00:40, Triplex wrote:
dear AVS

what I meant, in case you did not understand (my english is not very good anyway) is that there can be some elements in your mix that are inaudible.
e.g :
1. a 10hz sine at -9db making your whole mix shaking up and down 10 times per second.
2. a continuous DC offset making your mix'es power averaging outside of the zero sample value.
3. a powerful but thin and transient peak (less than 10 ms long).

These elements will definatelly eat space on your mix and cannot easily be identified only using the ear. So, unless proper methodology on the built up of the track is followed, sometimes it is good to get more clues about the sound engineering side of the music by examining the VU meters or, why not, the whole final mix in a sample editor. The latter one can be done directly and in real time using the (free) plugin I mentioned in my previous post. The effects of compressing a sound can be very easy identified visually, than by the ear. Proper compression use has to be transparent anyway, and I am not talking about creative compression use where one wants to totally change the frequency content of a sound by over-compressing/limiting its sound, but just making the sound fitting better to the overal mix.

That plugin can also help someone when he is in the stage of understanding how the basic blocks of waveform crafting work, such as OSC MIX, SYNC, RING, FM etc.

So, this was my point.
what was yours ?



ppppfffhhhhhh!!
what an acurate proffesional explain.
people here dont have the proper respect,to proper artists!!
AVS bring your pen,your notebook and start writing u...
peace out.           http://www.myspace.com/reshefhook
http://www.myspace.com/sheff1
http://soundcloud.com/sheff23
http://www.myspace.com/quantize1
http://www.facebook.com/pages/Sheff/203114821064?ref=ts
H2O
IsraTrance Junior Member
Started Topics :  16
Posts :  352
Posted : Dec 6, 2004 02:09
.
OpTiKoOl
IsraTrance Junior Member

Started Topics :  48
Posts :  256
Posted : Dec 6, 2004 02:30
... i like the way you workin'...
          http://www.soundcloud.com/hybrid-species
AvS


Started Topics :  9
Posts :  464
Posted : Dec 6, 2004 11:26
Quote:

On 2004-12-06 00:40, Triplex wrote:
dear AVS

what I meant, in case you did not understand (my english is not very good anyway) is that there can be some elements in your mix that are inaudible.
e.g :
1. a 10hz sine at -9db making your whole mix shaking up and down 10 times per second.
2. a continuous DC offset making your mix'es power averaging outside of the zero sample value.
3. a powerful but thin and transient peak (less than 10 ms long).

These elements will definatelly eat space on your mix and cannot easily be identified only using the ear. So, unless proper methodology on the built up of the track is followed, sometimes it is good to get more clues about the sound engineering side of the music by examining the VU meters or, why not, the whole final mix in a sample editor. The latter one can be done directly and in real time using the (free) plugin I mentioned in my previous post. The effects of compressing a sound can be very easy identified visually, than by the ear. Proper compression use has to be transparent anyway, and I am not talking about creative compression use where one wants to totally change the frequency content of a sound by over-compressing/limiting its sound, but just making the sound fitting better to the overal mix.

That plugin can also help someone when he is in the stage of understanding how the basic blocks of waveform crafting work, such as OSC MIX, SYNC, RING, FM etc.

So, this was my point.
what was yours ?




I wasn't trying to be an asshole. Sorry.

I think that the way you described compression is not the type of compression that newbies would benefit from the most and not the way a compressor is used in most cases. I'm not saying that you are wrong because you do use compression for controlling peaks but mostly when you use a tracking comp recording very dynamic intruments and sounds. It sounds like you are too focused on getting a louder mix (...?) wich I think is a very bad thing to focus on when you are new to music making.
I remember that once I also used s(m)exosope and used tons of time getting peaks of very transient kicks and snares down without loosing the punch. Waste of time IMO! I only use my ears today and if it sounds good it is good. If It's got a loud but short click somewhere then it's because something else has been done wrong. Fixing these things with a compressor or limiter is treating symptoms not curing the thing that's causeing the problem. Get my point? That's why I usually don't use compressors for this task.
I use compressors for adding punch, adding warmth (using a colorising compressor), or pulling up the frequencies that sound good like the "beef" after the attack of a nice snare sample etc. Don't tell me that this isn't they way a compressor is used in general. This is NOT creative compression. It's just compression.

That was my point.
H2O
IsraTrance Junior Member
Started Topics :  16
Posts :  352
Posted : Dec 6, 2004 12:09
The good compression means louder but with attack. If you do else means you don't know to compress. Triplex gave his tools, you can use it or not. His tools doesn't mean get good or louder compression, it's just tools that can ease your work sometimes because of inaudible factors which can be detected by electronic tools only. Spectrum analyser with amplitude change live while compressing is great tool, atleast i find it.

About bad commercial compression, i find your arguments too self confident, do you really think these who work for large companies know less or less experienced than you ?
Trance Forum » » Forum  Production & Music Making - A good compression

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