Author
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4/4 kick fill-in problems
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sideFXed
IsraTrance Junior Member
Started Topics :
22
Posts :
430
Posted : Jan 23, 2005 23:49
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hey isratrancers...
I got a little question about a problem I encounter in my music.
I used trackers in the past and had nice kick-plugins and never bothered to use sampled kicks.
Since I'm using cubase for about a year I started to sample kicks from buzz (the tracker) and loading these samples up inside ni kontakt or ni battery2. I don't like using audio tracks for kicks because if I want to change the kickdrum sample I have to redo the whole thing again.
Well but there the problem starts. As long as I play the kick on a drum pattern in a 4/4 beat everything is well (clipping at -3db), but as soon as I do fill-ins at the end of a pattern or make some breaks, the kick starts jumping and clips. Ok, after some thoughts I know my problem, the kick sample plays to its end even if the same sample is triggered again... the sound adds and it clips.
How can I tell battery or kontakt to stop the sample when it is triggered again. I tried to activate the mode toggle in the right hand adsr window in battery2. I set the values to a:0 h:0 d:25 s:0 r:0 ... the problem is still there.
does anyone know what I'm doing wrong? |
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Colin OOOD
Moderator
Started Topics :
95
Posts :
5380
Posted : Jan 24, 2005 00:17
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sideFXed
IsraTrance Junior Member
Started Topics :
22
Posts :
430
Posted : Jan 24, 2005 00:21
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I think that did it... thx Colin OOOD
it's called voice group. I assigned it to voice group 1 and tweaked max voices to 1... the voice overlap time I set to minimum (5) ...
somehow it doesn't sound 100% good but I'll try to tweak a little bit more
nice to recieve help that fast |
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Colin OOOD
Moderator
Started Topics :
95
Posts :
5380
Posted : Jan 24, 2005 00:33
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The problem now might be that you're cutting off the kickdrum before it's had a chance to sweep down to its bassy 'thump' part.
Try this (assuming you use Cubase, but it should work with Logic or Sonar too): Put the max voices for voice group 1 back up to 32 or whatever it was before... go to the channel editor for the kickdrum output and put Waves L1 Ultramaximiser as an insert on the channel. Load the plugin half-way down the insert chain so you have space to put other plugins before it if you want to. Open up the L1 and set its maximum output level to -0.1dB. You can now put as many kicks as you like through it an the channel will not clip.
The other solution is to turn down the kickdrum channel so that it no longer clips, and rebalance all your levels to match.
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Contact for bookings/mastering - colin@oood.net |
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sideFXed
IsraTrance Junior Member
Started Topics :
22
Posts :
430
Posted : Jan 24, 2005 00:50
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well it's definately the max voice setting that brings an advantage... I already introduced a limiter on the kick (standard cubase one)... I'll try the waves l1 later...
the result is alot better than before and after a bit of tweaking it sounds alright, but still the kick sounds a little bit louder when it isn't played on a 4/4 signature. I tried what you suggested but as soon as I put more than 1 max voice it sounds rubbish again, even with a limiter on it.
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Elad
Tsabeat/Sattel Battle
Started Topics :
158
Posts :
5306
Posted : Jan 24, 2005 05:38
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