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Trance Forum » » Forum  Production & Music Making - 2 questions 1 on Shpongle - DMT effects and another on leads

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2 questions 1 on Shpongle - DMT effects and another on leads

Towards Omega


Started Topics :  8
Posts :  10
Posted : Jul 4, 2007 01:39
In Divine Moments of Truth there is that flange kind of effect thats runs up and down and I am wondering how to get it, here is a sample snipit.

http://www.towardsomega.com/misc/fx_id.mp3

Also can anyone post a pattern of how a typical leads is programmed because I have been listening to a lot of Goa today and most of the leads sound kind of the same.
Tomos
IsraTrance Full Member

Started Topics :  84
Posts :  981
Posted : Jul 4, 2007 01:44
It's more like a pitch-bend scratch rather than a flange, no idea how its done. sorry!
Tomos
IsraTrance Full Member

Started Topics :  84
Posts :  981
Posted : Jul 4, 2007 03:11
Actually have just managed to create something a little like this by accident using my virus. I put the chorus mix and FB on max and pushed the delay up and down.
parapsyched
Scratch 22

Started Topics :  72
Posts :  548
Posted : Jul 4, 2007 08:50
i always wonderd about this one myself.
to me it sound like he played with the delay time...
i used to get a similar effect with my guitar using a delay pedal and playing with the delay time knob on it. only i never figured out how to do both at the same time... play the guitar and the pedal at the same time. does anyone know where can i buy me a "second hand" hand in good shape ?
          if u dig deep enough u just might reach the sky...

"dream is destiny"

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Scala
Scala

Started Topics :  19
Posts :  201
Posted : Jul 4, 2007 12:30
some fx r working similar to each other , like corus flanger also deley , if u take any one pf these and play with rate against feedback u will get this effect.
or just open cubase flanger and just play , also meta flanger very good.
peace..
Towards Omega


Started Topics :  8
Posts :  10
Posted : Jul 4, 2007 14:49
I am playing with dub Delay and it seems to be doing the trick, just need to tweek and add some flange I reckon, the drums are sounding good, just gotta get the right mix. Cheers!

try these settings, you may need to adjust them to suit.

Delay: 86 <--- automate
Feedback: -96 <--- automate
FB Tone: -19
LFO Depth: 12
LFO Rate: 0.511283
FX Mix: 33
Output: 0

and thats in MDA Dub Delay
AvS


Started Topics :  9
Posts :  464
Posted : Jul 4, 2007 17:57
Im not shure if Simon uses Logic but this sounds exactly like the Modulation Delay in Logic.
AvS


Started Topics :  9
Posts :  464
Posted : Jul 4, 2007 19:41
Ok Logics Modulation Delay is out the question. You cannot automate the Flanger/chorus value without it clicks.

Actually i this fx could very well be an Eventide delay fx. Sound Eventide'ish.
AvS


Started Topics :  9
Posts :  464
Posted : Jul 4, 2007 20:10
Ok Ill take that back once again. You can automate the Width. Check it out:

www.steinholtz.dk/snd/testModDelay02.mp3

Crappy programming though but could very well be the same plugin.
spinalpuppet


Started Topics :  3
Posts :  87
Posted : Jul 4, 2007 21:03
sounds pretty good AvS. One thing to keep in mind though is they probly werent using much plugins in real time in logic on a 1998-99 mac.
It could be several offline passes of delay line type effects. I bet it would sound closer if you did the same thing with a previous pass or another plugin instance before that one with a short delay, lots of feedback to get that more rising metalic sound, then do that mad modulation shit.
dtd
IsraTrance Junior Member

Started Topics :  17
Posts :  490
Posted : Jul 4, 2007 21:45
AvS, very good! i hear some good lines in my head with this effect, especially for psybient kinda music.

let's see if we find a freeware vst plugin that can be used by everybody, in sonar, cubase and all other hosts..

cheers,
dtd           $ exp(j*pi) + 1 = 0. $
AvS


Started Topics :  9
Posts :  464
Posted : Jul 4, 2007 21:52
Quote:

On 2007-07-04 21:03, spinalpuppet wrote:
sounds pretty good AvS. One thing to keep in mind though is they probly werent using much plugins in real time in logic on a 1998-99 mac.
It could be several offline passes of delay line type effects. I bet it would sound closer if you did the same thing with a previous pass or another plugin instance before that one with a short delay, lots of feedback to get that more rising metalic sound, then do that mad modulation shit.



Shit i can't believe "Are You Shpongled" is from 1998! Very good point but its not impossible. Just wondering if Logic had the Mod. delay in 1998...?
And i agree that the ringing is missing. Its a good idea with another delay before the mod delay but might still be possible with the mod delay only if i spent some more time programming it.
the daleks
The Daleks

Started Topics :  34
Posts :  584
Posted : Jul 5, 2007 06:20
AFAIK, Simon uses both Logic and Eventide processors, so could be either.

most of the stock plugins havent changed (delays, flange, compressor) haven't changed since the early versions of Logic Audio circa 1992, so it is entirely possible.. about the clicks or artifacts, it depends as there is no smoothing for changing time parameters except for the tape delay which is continuous

if it sounds lush, my guess would be an Eventide is behind it, although with the right tweaking you may be able to get good results with plugins           Gamma Riders EP out now on iTunes and Amazon.com!

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spinalpuppet


Started Topics :  3
Posts :  87
Posted : Jul 5, 2007 21:07
Quote:

Shit i can't believe "Are You Shpongled" is from 1998! Very good point but its not impossible. Just wondering if Logic had the Mod. delay in 1998...?
And i agree that the ringing is missing. Its a good idea with another delay before the mod delay but might still be possible with the mod delay only if i spent some more time programming it.



yea i really think there is 2 delay lines going on there so it might be impossible to do with just one mod delay. it could be the eventide as that would have things with multiple delay line effects. One reason i think it might be hardware is i dont think people were really automating plugins all that much at that time and it sounds to me with the timeing like he was just going ape shit tweaking some knobs in a real time.

I really think you could nail it though with a mod delay before what you were doing, put a real short delay time on it to get the metalic/ring, then mess with the feedback to get the ringing moving, mess with wet/dry.
i think the mod part of the delay is just an LFO on the delay time so you probly dont want that to be doing anything.

it still blows my mind they made that album with the mac they had. i have a g3 from that time and its almost to slow to even bother surfing the web with let alone making and day turned to night, nuts...
minim


Started Topics :  1
Posts :  41
Posted : Jul 5, 2007 21:19
Quote:

On 2007-07-04 19:41, AvS wrote:
Actually i this fx could very well be an Eventide delay fx. Sound Eventide'ish.



I am going to agree with AvS on this one. A few months ago I came across the preset in the Eventide Orville and instantly thought of Shpongle. There is a lot of the Orville all over Shpongle's sound. I'll dig through her again and get a screenshot of the patch in the editor.
Trance Forum » » Forum  Production & Music Making - 2 questions 1 on Shpongle - DMT effects and another on leads

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